![]() ![]() ![]() Where needed, put Receiver preset and set sidechain input for Pitch Quantizer module to output of the Master scale track, additionally you can select Audio sidechain in there designed for global transpose, target device called appropriately in Master Note Grid's chains, after that you can use global transpose option of the Master scale. additionally there are key offset options, where key input can be used for offset, as well as for global transpose. You put Master part on a separate track, configure it's scale via Pitch Quantize module. Revised Master scale device + Scale receiver. Also you can use track note input as Global transpose modulation, which can be tapped into in Follower preset (you have to point to device called Global transpose in Pre-FX chain of this Grid) Master reference scale setup, you can point to it anywhere in project with either Note Harmonize device or Pitch Quantize module with sidechain note input from this Master device.Īdditionally, you can use note input from track to shift root key of the scale, or shift root manually with Key offset remote control. But pleasantly weird, and I love the grid for being able to accommodate such odd designs. Musical? Perhaps not □ Useful? Perhaps not, either. Oh, and the blue lights indicate which notes are already ”synced”, so you can see the progress. Every bar the melody will be slightly different than previously (well, not *every* bar really, since sometimes randomness will replace a note with itself), and gradually the two distinct melodies will coalesce into one. ![]() Notes change at random once per bar, so the time it takes for both melodies to converge depends on the tempo you set, which for me, at 130 bpm, takes under two minutes. If you try it out, send it to a pluck-type instrument, it expects to play quick, distinct notes. So here’s the Note Grid preset and a very basic project. Can I start with two different melodies of the same length, and by changing their notes at random make them eventually converge into a single melody? Turns out, yes I could! Instead of starting with a melody and letting it go in random directions, I wondered whether the opposite was possible. For the last few days I've been doing things with generative melodies that evolve and then return to their original state, which I didn’t think was possible, because I understood that the S/H device can sample values, but I didn’t quite realize that it could hold on to them too.Īnd today I've made something weird. But this time it was a huge, I mean huge bout of inspiration. Maybe I watched it too early in my Bitwig journey to understand the potential. Attach a pluck instrument.Ī few days ago I rewatched ’s tutorial called “Generative Pattern Combining in the Bitwig Studio Grid”, which I had seen before but for some reason forgot about. Two random melodies start off completely different, then converge, note by note, until they are the same melody (played 1 ocatev apart so we can hear them separately). ![]()
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